Your Blender asset. Tested inside the real engine.

Give it your .blend. FixMyMesh runs the imports in the Unreal, Unity or Godot installed on your PC, shows exactly what broke, fixes what it can on a copy and retests. No editor to open.

Windows 10 and 11 · 3 free tests at launch

A .blend file is tested in the background in Unreal Engine, Unity and Godot, checked category by category, fixed on a copy, then retested.

Other checks read the file. FixMyMesh runs the import.

A validator reads your scene and predicts the result. FixMyMesh measures what each engine actually received.

A classic check reads the .blend in Blender and predicts the import should be fine: the engine is never opened, and problems surface after delivery. FixMyMesh runs real imports in Unreal Engine, Unity and Godot in the background on your PC, and gathers the results in one report.

Three steps. One window.

  1. 1

    Pick a .blend and your engines

    One file or a whole pack. No test project to set up.

  2. 2

    Let it run

    Real imports, in the background. No opening Unreal, then Unity, then Godot.

  3. 3

    Read, fix, retest

    Fixes go on a copy. The retest is one click.

What broke, where, and how to fix it.

Unreal Engine 5.8WARNING
Unity 6.3 LTSPASS
Godot 4.7PASS

Checked in every engine: geometry, scale, normals, UV, materials, textures, collision, LODs and more.

Export it as one HTML file to keep, or to send with your delivery. See a sample report

Normals · Unreal Engine 5.8

WARNING
What changed
Smooth shading turned faceted.
Likely cause
The importer recomputed the normals.
Fix
Choose Import Normals and Tangents in Unreal, then retest.

Example

It fixes what it can. Then it proves it.

No more hunting for causes or redoing imports by hand. FixMyMesh fixes a copy, never your original, and retests it in the same engines.

One defect, four steps: the asset lies on its side after import in Unreal; the cause is a rotation not applied in the .blend; the rotation is applied to a copy while the original stays untouched; the retest in the same engine shows it upright, PASS.

Automatic

Safe fixes, like an unapplied rotation. Undone if they make things worse.

With your OK

Fixes that change your intent, like applying scale, wait for you.

Up to you

Engine settings stay yours: the report names the one to change.

Try it on your own files.

  • Runs on your Windows PC. Nothing is uploaded.
  • Uses the engines you already have installed.
  • 3 free tests at launch, no credit card.
  • No subscription. Buy once.
  • Blender 5.2 · 4.5 LTS
  • Unreal Engine 5.8 · 5.7 · 5.6
  • Unity 6.3 · 6.0 LTS
  • Godot 4.7 · 4.6

Studio

299 €

5 seats, up to 10 machines. Perpetual license, 12 months of updates.

Talk to us

Don't let your client be your compatibility tester.